Fall of Icarus
Throughout the history, humanity has always been influenced by the Sky. Indeed, people have called super-talents “stars” or have projected God on the sky. Till the time of Renaissance, the age of humanism, and Baroque, in architecture, temples pointed the sky, with a celestial source of inspiration people always believed that God is behind the clouds up in the sky. Finally, humanity is about to embark on a journey across the deep universe. I wander how it is going to influence us?
The 1960s was probably the most interesting period in terms of design since the first manned lunar landing influenced and inspired art and artists the most. Many iconic artworks were curated during this period.
Since such landing operations were eventually terminated, the world has had a huge progress in the digital age, making improvements in mobility and digital fields. In 2000, as we were entering the Millennium age, we were yet again welcomed by those metallic space era reflections. What we should conclude here at this point is that humans actually are very eager and curious when it comes to space topic.
Currently, phenomenon like Journey to Mars is being worked on, and companies are giving a focus to space, while space tourism has been receiving a lot of hype and each day, new technologies like nanotechnology 3d-printing are emerging. As indicators of the re-emergence of Space Age, these will all pave the way for architecture, art, even new music genres and creativity as well as for innovative attempts in many other areas.
But which points to consider when it comes to such type of architecture? How will these designs and future art types are like?
In this process, when we are looking for new homes in the new worlds, we should care about the well-being of humans for them to found the grounds of new humanity, apart from focusing on the efforts on the pioneers to survive in zero gravity or micro gravity.
If people aim to embark on a whole new direction in the course of the Homo sapiens evolution, even when there are issues like aviophobia, we can do this with designs addressing not only our needs, but also our senses. Well-being of human can be achieved by creating environments supporting the cognitive and social stages in the evolution process.
We have a deep connection with nature, which can be observed in the deep traces inherited by our ancestors.
We might encounter a list of spatial, architectural and sociological highlights as part of space travels.
This is because architecture takes abstract human needs into consideration as well.
Long space travel will require rebuilding of social structure, which is why I followed an approach based on well-being and environmental psychology.
This is because architecture is more than just building a wall, a dome or constructing.
Space stations are going through their own evolution process. Anything that is done is a reference for the subsequent ones.
These initiatives grow a space industry and infrastructure that allows for larger and more complex volumes.
Windows and corridors interior-exterior relationship
Windows have a very important function and effect in architecture. In architectural history, we learn how to design windows much later. This happened while building a spaceship as well. Engineers first deemed it unnecessary yet the result was worth it. The small module with windows was named the ‘Cupola’. Windows have a very positive impact. The size and the shape of windows is another important consideration.
In their free time, what astronauts enjoy most is to gaze at the planet Earth. We have to create escapism, so window is more than just form. It forms the connection of human with outside world.
The capability to obtain and share information on the surroundings and nature. We are awed by life inside our lives, even by watching the sunset, phases of the moon and the tide. Our interaction and bonds with the nature are very important for us to make sense of life. With Anima Mundi, we believe that the universe has a soul as well, making ourselves one with the nature and its events. (Astronaut women’s photo)
Corridor-tunnels are another of those elements, with the lighting technique for corridors with which you can perceive the space long and deep or wide and narrow. For zero gravity NASA used color is used to define up and down relations.
Interior view corridors are greatly enhanced by interesting elements at the end of the corridor—such as a window, a piece of art, or just light on the wall.
We, as people, react emotionally against spaces.
A person who feels bored in this new artificial space might also feel desperate. S/he might experience withdrawal and aggression as well.
We can solve such problems by scrutinizing similar cases.
For animals becoming weary in the zoos, they solved this problem by improving the environment they are in and providing convenience for them.
Can we learn from this experience?
Sure we can.
Architecture affects our psyche as well as our bodies. They can be inspiring and supportive of daily activities, or they can deplete the spirits and undermine the best intentions of the designer. It is not by chance that such results occur. Positively experienced, psychologically healthy buildings have a host of features that distinguish them from less enjoyable buildings. Constructions with high psychosocial value are designed around basic human needs, ancient preferences, and connections to the patterns of nature like Joy is characterized by light, curving, circular forms. Peacefulness is conveyed by horizontal lines. Depression by dark formless drawings.
By using organic forms, we can see the relevant effects not only in terms of safety, but also on psychological terms.
SENSE OF BELONGING
The belonging feeling of a person person feeling belonging to the environment, which trans-humanism kicks in here, is important since the environment here should be like a dress in which is comfortable and providing needs without making its presence felt. Things will get easier if a sense of belonging is created by means of allowing the integration with this craft and equipment just like people coalesce with their glasses and fake teeth. The success of an extended mission on a Space Station depends on the crew being an integral part of the interior design.
The commercial industry is just beginning, with Genesis I.
Inflatable endoskeletal structure that allows large open spaces and more complex internal layouts similar to open-plan buildings.
And novelty of equipment and volume used and safety. (Hook and loop, gravity, rounded line, light)
With the projection of the desired pattern image with the method of projection and reflection of today’s technology and the amount of light being adjustable, the sounds of nature, even the smell can be provided with desired amounts in the room.
Those experiencing this before note that they encounter problems mostly in terms of artificial ventilation and sound. We can adjust the night-day cycle with technologies such as virtual reality, making claustrophobic environments into a world of dreams. We can create an ambiance and a cozy environment of home.
People especially liked spaces with vertical and horizontal expansiveness that were subdivided into smaller zones, Ability to regulate the desired degree of social interaction by moving between spaces or by manipulating personal space. food often serves as the basis for bonding and relationship development, Today’s hearth is the family kitchen at home, and the community places, such as cafes and coffee bars, where people increasingly congregate to eat, talk, read, and work. In the leisure, entertainment and fitness areas we may solve this problem.
Modularity, changeability and flexibility.
Smaller clusters of the modules could serve to support continued lunar exploration and as the core habitat for Mars-bound astronauts.
Without modularity, changeability and flexibility, you cannot solve a spare laboratory in which 50 individuals will make physical and biological experiments and a space hotel that will host 400 people. At this point, we can review similar approaches again; reviewing the trailer and yacht design is significant since they have advanced a lot not only technically, but also in terms of comfort and luxury.
Of course, I don’t think wood will be used in a space station but a texture of wood can be achieved with new NANO technology materials.
We mentioned space accumulation. However, while accumulating,
Although complexity is a desirable feature, spaces and objects that are too complex are difficult to comprehend.
Fractal designing can solve this problem because by understanding the design principle of the system you can solve the whole system. So patterns are important issues in organizing the space. However, as there are not directions in a micro-gravity environment, several specific objects that will indicate people their locations should be put so that the mapping is resolved.
In this sense, although fractal designs look meaningful in functionality, they may not yield good results when they are not used correctly in terms of design.
we don’t want that much of sameness. This is because a look into the nature would show that there is no similarity even between one stone and another. Therefore, although each of the organic forms, patterns and fractal designs is critical, too much of a perspective to resolve the new place with induction might be deemed dull. Therefore, geometric arrangement is important.
Color, Lighting, Sound and Smell
Senses provoke a psychological sensation and beyond cultural codes – as its roots are deep within the consciousness – they allow designers to create a mood within a story-telling space evoking an emotional feeling for each individual.
Color is a visual experience, a system used in making world meaningful and is also creating mood. Its healing effect is also researched; Pablo Picasso was using light in the form of color to balance energy.
Color, amount of light, sound and odor are not just surface and not intangible. They are very real, very strong, powerful tools and have a real physical presence.
We think that using warmer colors in the places were socialization increases has positive effect.
Light efficient visually to access daylight through the use of interior glazing increases satisfaction. Illumination in daylight level in long-term space travels allows the light to travel in the place. This is because the moods of the people are proportional with sun. Now, we can provide the amounts given by the sunlight inside as well. In fact, the amount of light in the nature constantly changes within the day. Light and humidity may vary in each point (color, shadows, brightness contrasts, sun angle; thermal/haptic sensations associated with direct sun, wind, and humidity).
Odor I think the odors of nature going well beyond seeing the origins should be released to the environment and a special odor should be provided. Special odors are designed nowadays, even for stores. There is an olfactive bond between how people feel and remember their memories.
Art and Science
So, let’s finish by explaining what art and science is and the relationship between them.
The most important experiment is to find new forms and expressions. Very often artists are appropriating technologies, images, symbols from medical technology and give them new meanings.
Science is always explaining why and how things are working.
The important thing is to be bold enough to take risk.
Otherwise we always replicate those things that have already been successful.
Both Art and science is a type of research done for revealing the cover looking behind the curtain, trying to understand the very basic question of our life and our existence.
The same ways as the physicists are building their big tunnels to have the atoms flying around.
we want to go to the next step of truth and understanding what is behind our existence.
This is related to look at the same thing from different angles.
Although the person who landed on the moon was Neil Armstrong, the entire world knows Michael Jackson as Moonwalker.